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Car Tuning 101 B .



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Edited: Wednesday, November 16, 2005

Car Tuning 101 B - Your first time on the track.
Let us remember that when you first go out on the track (your "outlap") the tires and brakes will be cold and will not perform properly resulting in poor cornering and increased braking distances. 
First, turn your mirrors off to give you the best frame rates.

On the outlap, gradually increase your speeds to bring the tires and brakes up to temperature. 
If you are using medium compound tires this will take about the full lap. With hard tires about 2 laps.

Remember, you are NOT trying to set any records yet but just getting used to the way the car handles - for your style of driving.

When making changes only make ONE change at a time.
If you are making changes for the first time to something basic like the Diff Lock, try doing large changes as a test.
When it comes time to try setting this, lower it to 0, run a few laps, then try it at 100 and do the same.

I often do a run a new (to me) car with the suspension maxed out then with  everything as soft as I can make it. 
When I firs started racing GTR i tended to like the soft setups, but as I get better I find I go more towards the hard.

If I am not doing a setup in a multiplayer race I like to have the AI set to around 95% 
This will vary according to your level of expertise but it gives you a benchmark to aim for.
  • Gearing
I set the gearing first as I feel it is the most important in getting good laps.

Set the last gear to show redline or close to redline on the fastest part of the track and the 1st gear to run in the power range on the slowest corner.

Adjust the remaining gears for an even spread. 
These may need further "fine tuning" later.

  • Brake Bias
After setting the gears, run 3 or 4 good laps without a spin out. 
Watch the track to see the places where the most braking is required and after running that section on your last lap, go to the Strategy, Gearing and Brakes page and check your brake temperatures.  Players using SimBin's GTR FIA-GT game will have to check the in-car multifunction display.
Adjust your brake duct to give you the right temperatures.

You want to aim for a final temperature in the 1000 - 1100 degree F range. 

Do not worry if the front and rear are not similar. 
These will change with suspension settings.

  • Suspension 
    Springs - Sways and Shocks
How does the car "feel" to you?
Does the front end slide out (Understeer)?
Is the rear end too loose (Oversteer)?

If the car understeers try increasing the front springs, sways, and shock settings. This will give more grip at the expense of stability.
"Stability" being the abruptness of the transition from traction to slide.

Softer sprung cars are easier to catch when an "OOPS" occurs.

If the car oversteers increase the rear suspension values.

If the car feels good to you, increase both front and rear suspension values until you reach the limits of good control.

By now you have a good number of laps under your belt and you should be getting used to the car.
Keep checking lap times to make sure you are in fact, improving.
  • Diff Lock
The higher the value the better the engine braking will be as you slow for a turn and the harder it will be to balance the wheel spin on exiting the turns.
A higher value allows for more drive, but if you break the wheels loose the car will start to slide.

A lower value requires you to start braking earlier and is a bit less stable on turn entry but allows you get get on the gas a bit faster on exit

Final Tuning
  • Ride Height

Its now time to adjust your ride heights.
Lowering them will bring better speeds in corners with a small penalty in top speeds.

I set mine very low on smooth, twisty tracks and mid range on fast tracks.

Keep in mind that if your springs are soft you will have to ride higher than with stiff setups. 

If you are spinning out on *some* turns when getting on the gas as you exit, try raising the ride heights, you might be bottoming out.

  • Toe In
Front and rear toe in and out has a small effect on the throttle on/off responses.
A bit more rear + toe will help the car in turns, with a small sacrifice in stability.
  • Camber
Increased negative camber can help in corners but again it is a trade off for tire wear.
Camber affects the inside tire temperatures the most - the higher (More minus in the settings) the camber, the higher the inside temperatures.

Increase these settings slowly, watching tire temperatures and lap times. 
More is not always better.

  • Tire Temperatures
Most of your settings will have an effect on your tire temperatures. 

Spring stiffness (soft springs allow for more weight transfer and higher tire temps.) 
Anti Sways will have a direct effect on outside tire temperatures while tire pressures control the center temps. 

An ideal tire temperature is in the 230 F range.

  • Gearing revisited
Tuning for the track.

As you get faster you will notice that some of the major corners are taken at less than optimal engine RPMs.

If the engine is too low in the power band  try decreasing the gear ratio for that gear. If too high, near redline, then try raising the gear's ratio. 
Use the graph to judge the spread. 

If, for example, adjusting the 3rd gear lower, you might have to lower the 2nd and 4th to keep an even spread. 
Too much of a jump between gears means a loss of power when shifting up and a chance of having the rear end break loose on a downshift. 

  • Splitter and wing
Now is the time to adjust your front splitter and rear wing. 
Try dropping the front to 3 and the back to 15.

If you are faster, try going to 2 and 10.
If slower increase to 4 and 17

Keeping these in "balance" will help.

Front Settings        Rear settings
        1                       1 to 5
        2                       6 to 10
        3                      11 to 15
        4                      16 to 20

The higher the setting the more grip your car will have but you will lose top speed.

By now you should have a good feel for your car.
Any changes you make now should be small ones.

Remember that a car's suspension operates as a system. Increases (or decreases) in spring rates should also be accompanied by increases (or decreases) in the other components - sways and shocks.

I hope this helped.

See you on the track.

 

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